Software Development & Flash Game Development

T-Enterprise > Mobile Game Development > Mobile Graphics Optimisation 

 

Mobile - Graphics Optimization

T-Enterprise's team of mobile game designers and developers are experts at mobile graphics optimisation. Using the very latest technology and techniques T-Enterprise can deliver the highest possible quality graphics while using the very minimum of memory.

What is graphics optimization?

Essentially graphics optimisation is the ability to make graphics files smaller.
The benefits of this are:
  • The files takes up less memory.
  • Quicker loading times.
  • Lower power consumption.

How do you optimize?

T-Enterprise's expert games developers have a number of different ways to optimize the graphics in mobile games. Using the most up to date and cutting edge technology the T-Enterprise team can make your game as efficient as possible.

Colour
Unlike computers which can show millions of different colours on screen the average mobile phone can only show 65,000 so by limiting the colour palette in your mobile game T-Enterprise can make significant efficiency savings.

Complexity of graphics
The processing power of a mobile phone is much less than that of a computer and therefore the graphics that it can show are substantially less – when making a game it may seem important to create graphics that are as complex as possible and it is, but only as complex as a mobile phone screen can handle. T-Enterprise's expert team of mobile game designers and developers can make mobile game graphics that not only look fantastic on screen but take up as little memory space and processing power as possible. They do this through a number of different ways including:
  • Reducing points (anchors).
    Every point uses 20 to 40 bytes of memory and many are unnecessary for the final look of the game. T-Enterprise use a number of methods to reduce points like removing stacked points, removing points that do not effect the visual look of the game and points hat do not effect the shapes outline.
  • Reducing curved points.
    A curved line requires more time and CPU power to render than a straight line so by converting hidden and visually indifferent curved lines to straight ones and retracting unnecesary handles a considerable amount of CPU power and therefore increase the seed the game.
  • Simplifying shapes.
    By removing hidden shape/graphic details and combining shapes with similar fills memory space and processing power can be saved.
Another way to optimize graphics within a mobile game is to reduce the amount of demanding features within a game – these features are what are likely to make the game crash and by removing them the player gets a smoother gaming experience.

Demanding features T-Enterprise can remove include:
  • Using gradients and opacity sparingly.
  • Combining shapes with the same gradient.
  • Not using overlapping transparency.
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